3D Gallery · 3D & Perspective
Card Tunnel
An infinite perspective corridor — four walls of cards flying to a vanishing point.
Example 2 · Immersive fly-through
Walls opened out around you
A large Tunnel Size (100%) opens the walls right out to the edges of the frame for an immersive fly-through — you are inside the corridor rather than looking at a tube.








































































Example 3 · Tight tube
A tight tube from outside
A small Tunnel Size (30%) pulls the walls into a tight tube seen from outside, streaking away to the vanishing point.








































































Example 4 · Long panels & depth fade
Long panels into the dark
Longer cards (Card Length 60%) make fewer, streaking panels, and Depth Fade 90% dissolves the far end of the tunnel into darkness — flying Backward.








































































Docs & Playground
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